
My Role
Polymer 4 was my thesis project for the undergraduate course at the National College of Arts (Visual Communication Design) in 2020. I designed the graphic novel from scratch involving research, writing, illustration, design and book-binding.
Graphic Novel
Polymer 4 is a graphic novel set in a dystopian landscape. It's visual vocabulary comprises of text, illustrations and graphic elements.
It is a story of hope. A fictional narrative encompassing a progressive future that will lead humanity to leap towards the next step of evolution, with the aid of technology.
PROJECT BELOW



Merchandise
I designed additional merchandise, from designing buttons to machining stainless steel pendants.







Research
In this work, I explored the duality of technology, delving into themes of transhumanism, biomimicry, futurism, and design fiction. My inspiration was drawn from various sources, including books, movies, and video games, particularly works of speculative fiction such as Frankenstein, Ghost in the Shell, Westworld, Death Stranding, and Cyberpunk 2077.
